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Post subject: When a master dies...
Posted: Feb 13, 2011 - 06:43 AM
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Master GM

Joined: Jan 11, 2007
Posts: 994
Status: Offline
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| Let's see what wins. |
_________________
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Post subject: RE: When a master dies...
Posted: Feb 13, 2011 - 09:47 AM
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Royalty


Joined: Jan 24, 2007
Posts: 1117
Location: World of Warcraft
Status: Offline
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Voted for change to Attack!
Go to stable seems as good option, but I think it's making things too easy (else not bad :p).
Go wild seems too much of a risk (poof, killed by any player) and too big punishment. |
_________________ I'M A DRUID AND THUS I'M OVERPOWERED! >:C
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Post subject: RE: When a master dies...
Posted: Feb 13, 2011 - 02:43 PM
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Royalty

Joined: Sep 13, 2009
Posts: 1062
Location: In a Dark Forest...
Status: Offline
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| I think It should continue to attack it's current target, then (still be tame) but act as a docile wild animal. If something is attacking it still, it should continue to attack until wounded, flee then act a a docile wild animal (like sheep, dogs, and wolves do) Finding a pet after it has fled would be a challenge. |
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"It's the pixies. They are playing with your mind. They do that." - Gawr
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Post subject: RE: When a master dies...
Posted: Feb 13, 2011 - 02:46 PM
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Royalty

Joined: Sep 13, 2009
Posts: 1062
Location: In a Dark Forest...
Status: Offline
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| Since I can't edit, do not that the pet could still die with this idea and it would only switch to acting like a docile wild animal if it could out run it's attackers. Sort of like the pet being at a loss for what to do. |
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"It's the pixies. They are playing with your mind. They do that." - Gawr
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Post subject: RE: When a master dies...
Posted: Feb 13, 2011 - 02:48 PM
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Royalty

Joined: Mar 18, 2008
Posts: 2092
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| (Are we meant to move the discussion to this thread? I've been restraining from posting here, but everyone knows I'm just too shy.) |
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Post subject:
Posted: Feb 13, 2011 - 05:27 PM
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Honorable


Joined: Apr 06, 2008
Posts: 334
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I'm voting for stable, although it is almost a tie for me with attack. Stable because of the unavoidable dilemma that arises in both cases, heel and attack, due to the nature of those commands.
Thanks for making this poll Jinker and thanks for considering a change
(although I was hoping to receive the original option back - being able to change command...) |
_________________ ὁμολογουμένος τῇ φύσει ζῆν - Druid Charonia
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Post subject:
Posted: Feb 13, 2011 - 06:05 PM
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Honorable


Joined: Jan 06, 2008
Posts: 296
Location: France
Status: Offline
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| From a purely RP point of view (I have never played druid), I would feel normal for the pet to Attack after its master death. |
_________________ --
Clirseit, priest of Asturielle, Mage of Andris Vanguard
Naelor, priestess of the life godess, healer of the Pillars
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Post subject:
Posted: Feb 13, 2011 - 06:08 PM
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Royalty

Joined: Mar 18, 2008
Posts: 2092
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I think that from an RP point of view, attack, going wild, or even... erm, forgive me... ending up dying are the things that make sense.
However, for gameplay justice, server crashes, party environments, not making it too easy with a pet just standing there to be recovered, etc, stable seems to me to be the simplest option. In the end, any decent group will either help the druid train another pet, or go looking for a stable... |
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Post subject:
Posted: Feb 13, 2011 - 06:09 PM
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Royalty

Joined: Mar 18, 2008
Posts: 2092
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help the druid tame another pet*
I wish one could edit here.  |
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Post subject:
Posted: Feb 13, 2011 - 08:26 PM
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Royalty


Joined: Feb 13, 2008
Posts: 1355
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| I voted Attack! because you can already put the pet in the stable. With Attack! as the option we have the choice. |
_________________ Given enough time, any man may master the physical. With enough knowledge, any man may become wise. It is the true warrior who can master both....and surpass the result.
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Post subject:
Posted: Feb 13, 2011 - 08:42 PM
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Royalty

Joined: Mar 18, 2008
Posts: 2092
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| Gawr wrote: |
| I voted Attack! because you can already put the pet in the stable. With Attack! as the option we have the choice. |
Got it.  |
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Post subject:
Posted: Feb 13, 2011 - 09:25 PM
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Royalty


Joined: Jan 11, 2007
Posts: 1243
Location: Sweden
Status: Offline
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| I would say that logically the pet should go on guard, very few animals are vindictive (apart from elephants). BUt almost all animals will defend themselves if attacked. So make it guard. |
_________________
Shogun's Way of the Cleric
"You sound like a porn star" - Isen.
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Post subject:
Posted: Feb 13, 2011 - 09:30 PM
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Honorable


Joined: Nov 22, 2008
Posts: 367
Status: Offline
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I also voted for "Attack!" because it makes the most sense to me... most pets would protect the master's fallen body... or so it goes with very loyal pets in the real world.  |
_________________ Sophina Longlocks
Jaded Green Ranger
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Post subject:
Posted: Feb 13, 2011 - 10:22 PM
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Royalty


Joined: Feb 13, 2008
Posts: 1355
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| Guard! and Attack! both amount to the same thing in this scenario. |
_________________ Given enough time, any man may master the physical. With enough knowledge, any man may become wise. It is the true warrior who can master both....and surpass the result.
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Post subject:
Posted: Feb 13, 2011 - 10:44 PM
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Royalty

Joined: Mar 18, 2008
Posts: 2092
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| But doesn't "guard" make them attack things on their masters? There's nothing on ghosts. I've no idea how that works: would that be the last thing in red? What if the pet was under "attack," the master dies, and the command changes? In the meanwhile the thing would have turned into someone else... or not? |
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